Envoy is a messaging platform that facilitates impactful communication by allowing control over the context in which a message is delivered. The sender can place a message in a specific moment by defining tags for time, location, and/or an event. Working as a series of building blocks, Envoy gives the sender unlimited options for when the message appears. Envoy utilizes data from mobile devices and our knowledge of each other’s habits for new and expressive interactions among friends.
Both a collaborative storytelling tool and a historical archive, the timeline serves to create a sense of community within the UW's Division of Design, as well as being a place to learn about the program's history. Alumni, faculty, and students can upload and categorize their own materials to add to the archive, and content can be browsed or dynamically compared across time.
Thank you to Sam Cook and Daniya Ulgen for your collaboration, to the current faculty, Anne Traver, and Richard Dahn for sharing your thoughts and stories, and to Jeanette Mills and the other Image Librarians for your archiving help.
Continuum is a social network that facilitates relationships between loved ones. Time-delayed messages and collaborative stories can be shared over extended periods of time, encouraging personal and relationship growth by maintaining and reflecting on valuable memories.
Pitch is an Arduino-powered drinking vessel that plays live snippets of audio taken from the conversation of other Pitch users in your environment. Playing off of the social dynamic of a bar setting, the introduction of Pitch provides a basis for conversation within a table, as well as making patrons more aware of their surroundings and of themselves.
Ethos- a prosthesis for Cambodia
Flight Deck Concept Center
Lego OASIS Physical Interaction
King County Libraries
How Are You, World?
Uup! Your College Life
MSM: Mobile Shock Monitor
EMP Visitor Guide App
Carbon Emissions from Livestock
Division of Design Timeline
Seattle: Punishment Funded City
New Chinese Student Guide
BLINQ: Tangible Interaction
The Hello Project
Emergent Behavior in Systems
Our Big Gay Debate
iUGO: a shock-monitoring device
Brazilian Coffee Industry
Designing for Car Sharing
National Parks Campaign